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December 20, 2005, at 03:32 PM by bjarne
Changed line 6 from:
* Get a job.
to:
* {-Get a job.-}
June 02, 2005, at 01:18 PM by bjarne
Changed lines 37-38 from:
* Listen to KPist
to:
* {-Listen to KPist-}
* Write down the recipies
June 02, 2005, at 12:48 AM by bjarne
Changed line 14 from:
** http://www.truesenses.com/
to:
** {-http://www.truesenses.com/-} Competent, but more than we need.
June 01, 2005, at 04:27 PM by bjarne
Added line 14:
** http://www.truesenses.com/
June 01, 2005, at 04:25 PM by bjarne
Deleted line 13:
**
June 01, 2005, at 04:24 PM by bjarne
Added lines 9-14:
!!Beige
* SMS gateway
** Replace http://www.clickatell.com/ with something smother.
** http://www.robert.se/
** http://www.cellsynt.com/
**
May 26, 2005, at 04:42 PM by bjarne
Changed lines 11-16 from:
** Use BOT-style, or "scripted" AI?
** Guarding a mobile target.
** Following paths.
** Completing objectives.
** Acting "naturally".
to:
# Place bots.
# Direct bots to location.
# Create statemachine to allow defence of self and escorted target.
# Create acceptable combat AI.
May 26, 2005, at 02:55 PM by bjarne
Changed lines 10-21 from:
* {-Big and small mechas in the same game.-}
* Dynamic maps
** {-Named object groups, controlled by script. Preferrably in the mission file.-}
** {-Movable spawns.-}
** Triggers
*** {-Contact triggers-}
*** {-Destroyed triggers ( make an "onDestroyed" script function for a ShapeBase object )-}
*** {-Counter triggers ( or perhaps a count value on all triggers instead? ).-}
*** {-alarm/timer triggers-}
* {-Separate Datablocks for drivers and mechas that merge to construct the final player model.-}
* {-Toggle GUI parts. Global on/off is OK, parts is better.-}
* {-Sun angle affect driver.-}
to:
* AI
** Use BOT-style, or "scripted" AI?
** Guarding a mobile target.
** Following paths.
** Completing objectives.
** Acting "naturally".
May 23, 2005, at 03:22 PM by bjarne
Changed lines 37-38 from:
*Try getting proper Wacon support in Ubuntu: http://www.ubuntulinux.org/wiki/QuickAndDirtyWacomSolution
to:
* Listen to KPist
* Try getting proper Wacon support in Ubuntu: http://www.ubuntulinux.org/wiki/QuickAndDirtyWacomSolution
May 23, 2005, at 02:54 PM by bjarne
Added lines 3-6:
!!General
* {-Get a haircut.-}
* Get a life.
* Get a job.
May 23, 2005, at 11:47 AM by bjarne
Changed line 25 from:
* Hyresinbet 2003. 40.000kr ( 5*8.000kr ). Bara kontanta betalningar?
to:
* {-Hyresinbet 2003. 40.000kr ( 5*8.000kr ). Bara kontanta betalningar?-}
Changed lines 27-29 from:
to:
May 23, 2005, at 11:45 AM by bjarne
Changed line 15 from:
* Separate Datablocks for drivers and mechas that merge to construct the final player model.
to:
* {-Separate Datablocks for drivers and mechas that merge to construct the final player model.-}
May 19, 2005, at 03:57 PM by bjarne
Changed line 16 from:
* Toggle GUI parts. Global on/off is OK, parts is better.
to:
* {-Toggle GUI parts. Global on/off is OK, parts is better.-}
May 19, 2005, at 02:41 PM by bjarne
Changed line 9 from:
** Movable spawns.
to:
** {-Movable spawns.-}
May 18, 2005, at 09:34 PM by bjarne
Added lines 24-31:
May 18, 2005, at 01:42 PM by bjarne
Deleted line 8:
** Move PADO ( and other team related stuff ) into the game type specific groups.
May 18, 2005, at 01:33 PM by 213.180.87.82
Changed line 22 from:
* Make sure PlayerListGUI is hidden when other menus pushes
to:
* Make sure Player List GUI is hidden when other menus pushes
May 18, 2005, at 01:32 PM by 213.180.87.82
Changed lines 19-24 from:
to:
BUGS TO FIX:
* Turret turn when switching weapon. Maybe solved with some kind of dirty flag
* Stop turret shaking.... need prediction on client!
* Make sure PlayerListGUI is hidden when other menus pushes
* Multiple Player spawn not working as intended???
May 18, 2005, at 09:54 AM by bjarne
Added line 21:
*Try getting proper Wacon support in Ubuntu: http://www.ubuntulinux.org/wiki/QuickAndDirtyWacomSolution
May 17, 2005, at 12:31 AM by bjarne
Changed line 23 from:
* [-Add a dynamic IP reporter ( ddclient, inadyn, ipcheck, eponym, Addns.pl, dynip.sh, DIPADUP, Dynksys Dynamic IP Updater ). Select one :)-}
to:
* {-Add a dynamic IP reporter ( ddclient, inadyn, ipcheck, eponym, Addns.pl, dynip.sh, DIPADUP, Dynksys Dynamic IP Updater ). Select one :)-}
May 17, 2005, at 12:29 AM by bjarne
Changed line 23 from:
* Add a dynamic IP reporter ( ddclient, inadyn, ipcheck, eponym, Addns.pl, dynip.sh, DIPADUP, Dynksys Dynamic IP Updater ). Select one :)
to:
* [-Add a dynamic IP reporter ( ddclient, inadyn, ipcheck, eponym, Addns.pl, dynip.sh, DIPADUP, Dynksys Dynamic IP Updater ). Select one :)-}
May 16, 2005, at 09:10 PM by bjarne
Changed line 23 from:
* Add a dynamic IP reporter ( ddclient, inadyn, ipcheck, eponym, Addns.pl, dynip.sh, DIPADUP, Dynksys Dynamic IP Updater ).
to:
* Add a dynamic IP reporter ( ddclient, inadyn, ipcheck, eponym, Addns.pl, dynip.sh, DIPADUP, Dynksys Dynamic IP Updater ). Select one :)
May 16, 2005, at 09:10 PM by 81.230.140.144
Changed line 24 from:
* Expose port for NX in firewall.
to:
* {-Expose port for NX in firewall.-}
May 16, 2005, at 02:31 PM by bjarne
Changed line 13 from:
*** Destroyed triggers
to:
*** {-Destroyed triggers ( make an "onDestroyed" script function for a ShapeBase object )-}
May 16, 2005, at 02:13 PM by bjarne
Changed line 15 from:
*** alarm/timer triggers
to:
*** {-alarm/timer triggers-}
May 16, 2005, at 01:39 PM by bjarne
Changed lines 23-24 from:
* Add a dynamic IP reporter ( ddclient, inadyn, ipcheck, eponym, Addns.pl, dynip.sh, DIPADUP, Dynksys Dynamic IP Updater ).
to:
* Add a dynamic IP reporter ( ddclient, inadyn, ipcheck, eponym, Addns.pl, dynip.sh, DIPADUP, Dynksys Dynamic IP Updater ).
* Expose port for NX in firewall.
May 16, 2005, at 12:55 PM by bjarne
Changed line 23 from:
* Add a dynamic IP reporter.
to:
* Add a dynamic IP reporter ( ddclient, inadyn, ipcheck, eponym, Addns.pl, dynip.sh, DIPADUP, Dynksys Dynamic IP Updater ).
May 16, 2005, at 11:45 AM by bjarne
Changed lines 22-23 from:
* Try getting QuArK to run on Ubuntu http://collective.valve-erc.com/index.php?doc=1070584847-98592400
to:
* Try getting QuArK to run on Ubuntu http://collective.valve-erc.com/index.php?doc=1070584847-98592400
* Add a dynamic IP reporter.
May 16, 2005, at 11:04 AM by bjarne
Changed lines 21-22 from:
Is this CMS any good? http://www.mamboserver.com/
to:
* Is this CMS any good? http://www.mamboserver.com/
* Try getting QuArK to run on Ubuntu http://collective.valve-erc.com/index.php?doc=1070584847-98592400
May 13, 2005, at 03:06 PM by bjarne
Changed lines 8-9 from:
** Named object groups, controlled by script. Preferrably in the mission file.
to:
** {-Named object groups, controlled by script. Preferrably in the mission file.-}
** Move PADO ( and other team related stuff ) into the game type specific groups.
May 13, 2005, at 01:11 PM by bjarne
Changed line 11 from:
*** Contact triggers
to:
*** {-Contact triggers-}
Changed line 13 from:
*** Counter triggers ( or perhaps a count value on all triggers instead? ).
to:
*** {-Counter triggers ( or perhaps a count value on all triggers instead? ).-}
May 11, 2005, at 11:16 AM by bjarne
Added lines 3-4:
!!This page
Correct the color gap between header and its background ( best seen on bright monitors ).
May 11, 2005, at 11:13 AM by bjarne
Added lines 8-12:
** Triggers
*** Contact triggers
*** Destroyed triggers
*** Counter triggers ( or perhaps a count value on all triggers instead? ).
*** alarm/timer triggers
May 11, 2005, at 09:52 AM by bjarne
Changed lines 5-6 from:
* Named object groups, controlled by script. Preferrably in the mission file.
* Movable spawns, see above.
to:
* Dynamic maps
** Named object groups, controlled by script. Preferrably in the mission file.
** Movable spawns.
May 10, 2005, at 06:38 PM by bjarne
Added lines 3-11:
!!Sentinel Song
* {-Big and small mechas in the same game.-}
* Named object groups, controlled by script. Preferrably in the mission file.
* Movable spawns, see above.
* Separate Datablocks for drivers and mechas that merge to construct the final player model.
* Toggle GUI parts. Global on/off is OK, parts is better.
* {-Sun angle affect driver.-}

!!Other
May 10, 2005, at 06:32 PM by bjarne
Added lines 1-3:
!To do

Is this CMS any good? http://www.mamboserver.com/

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Page last modified on December 20, 2005, at 03:32 PM